BILL NUMBER: AB 1179	CHAPTERED
	BILL TEXT

	CHAPTER  638
	FILED WITH SECRETARY OF STATE  OCTOBER 7, 2005
	APPROVED BY GOVERNOR  OCTOBER 7, 2005
	PASSED THE SENATE  SEPTEMBER 8, 2005
	PASSED THE ASSEMBLY  SEPTEMBER 8, 2005
	AMENDED IN SENATE  SEPTEMBER 8, 2005
	AMENDED IN SENATE  SEPTEMBER 2, 2005
	AMENDED IN SENATE  AUGUST 23, 2005
	AMENDED IN SENATE  JUNE 30, 2005
	AMENDED IN ASSEMBLY  APRIL 12, 2005
	AMENDED IN ASSEMBLY  MARCH 31, 2005

INTRODUCED BY   Assembly Member Yee
   (Coauthors: Assembly Members Coto, Leslie, Levine, Mullin, and
Vargas)
   (Coauthors: Senators Florez and Kuehl)

                        FEBRUARY 22, 2005

   An act to add Title 1.2A (commencing with Section 1746) to Part 4
of Division 3 of the Civil Code, relating to violent video games.


	LEGISLATIVE COUNSEL'S DIGEST


   AB 1179, Yee  Violent video games: sales to minors.
   Existing law regulates the sale of certain merchandise, such as
political items and sports memorabilia.
   This bill would require violent video games to be labeled as
specified and would prohibit the sale or rental of those violent
video games, as defined, to minors. The bill would provide that a
person who violates the act shall be liable in an amount of up to
$1,000 for each violation.


THE PEOPLE OF THE STATE OF CALIFORNIA DO ENACT AS FOLLOWS:


  SECTION 1.  The Legislature finds and declares all of the
following:
   (a) Exposing minors to depictions of violence in video games,
including sexual and heinous violence, makes those minors more likely
to experience feelings of aggression, to experience a reduction of
activity in the frontal lobes of the brain, and to exhibit violent
antisocial or aggressive behavior.
   (b) Even minors who do not commit acts of violence suffer
psychological harm from prolonged exposure to violent video games.
   (c) The state has a compelling interest in preventing violent,
aggressive, and antisocial behavior, and in preventing psychological
or neurological harm to minors who play violent video games.
  SEC. 2.  Title 1.2A (commencing with Section 1746) is added to Part
4 of Division 3 of the Civil Code, to read:

      TITLE 1.2A.  VIOLENT VIDEO GAMES

   1746.  For purposes of this title, the following definitions shall
apply:
   (a) "Minor" means any natural person who is under 18 years of age.

   (b) "Person" means any natural person, partnership, firm,
association, corporation, limited liability company, or other legal
entity.
   (c) "Video game" means any electronic amusement device that
utilizes a computer, microprocessor, or similar electronic circuitry
and its own monitor, or is designed to be used with a television set
or a computer monitor, that interacts with the user of the device.
   (d) (1) "Violent video game" means a video game in which the range
of options available to a player includes killing, maiming,
dismembering, or sexually assaulting an image of a human being, if
those acts are depicted in the game in a manner that does either of
the following:
   (A) Comes within all of the following descriptions:
   (i) A reasonable person, considering the game as a whole, would
find appeals to a deviant or morbid interest of minors.
   (ii) It is patently offensive to prevailing standards in the
community as to what is suitable for minors.
   (iii) It causes the game, as a whole, to lack serious literary,
artistic, political, or scientific value for minors.
   (B) Enables the player to virtually inflict serious injury upon
images of human beings or characters with substantially human
characteristics in a manner which is especially heinous, cruel, or
depraved in that it involves torture or serious physical abuse to the
victim.
   (2) For purposes of this subdivision, the following definitions
apply:
   (A) "Cruel" means that the player intends to virtually inflict a
high degree of pain by torture or serious physical abuse of the
victim in addition to killing the victim.
   (B) "Depraved" means that the player relishes the virtual killing
or shows indifference to the suffering of the victim, as evidenced by
torture or serious physical abuse of the victim.
   (C) "Heinous" means shockingly atrocious. For the killing depicted
in a video game to be heinous, it must involve additional acts of
torture or serious physical abuse of the victim as set apart from
other killings.
   (D) "Serious physical abuse" means a significant or considerable
amount of injury or damage to the victim's body which involves a
substantial risk of death, unconsciousness, extreme physical pain,
substantial disfigurement, or substantial impairment of the function
of a bodily member, organ, or mental faculty. Serious physical abuse,
unlike torture, does not require that the victim be conscious of the
abuse at the time it is inflicted. However, the player must
specifically intend the abuse apart from the killing.
   (E) "Torture" includes mental as well as physical abuse of the
victim. In either case, the virtual victim must be conscious of the
abuse at the time it is inflicted; and the player must specifically
intend to virtually inflict severe mental or physical pain or
suffering upon the victim, apart from killing the victim.
   (3) Pertinent factors in determining whether a killing depicted in
a video game is especially heinous, cruel, or depraved include
infliction of gratuitous violence upon the victim beyond that
necessary to commit the killing, needless mutilation of the victim's
body, and helplessness of the victim.
   1746.1.  (a) A person may not sell or rent a video game that has
been labeled as a violent video game to a minor.
   (b) Proof that a defendant, or his or her employee or agent,
demanded, was shown, and reasonably relied upon evidence that a
purchaser or renter of a violent video game was not a minor or that
the manufacturer failed to label a violent video game as required
pursuant to Section 1746.2 shall be an affirmative defense to any
action brought pursuant to this title. That evidence may include, but
is not limited to, a driver's license or an identification card
issued to the purchaser or renter by a state or by the Armed Forces
of the United States.
   (c) This section shall not apply if the violent video game is sold
or rented to a minor by the minor's parent, grandparent, aunt,
uncle, or legal guardian.
   1746.2.  Each violent video game that is imported into or
distributed in California for retail sale shall be labeled with a
solid white "18" outlined in black. The "18" shall have dimensions of
no less than 2 inches by 2 inches. The "18" shall be displayed on
the front face of the video game package.
   1746.3.  Any person who violates any provision of this title shall
be liable in an amount of up to one thousand dollars ($1,000), or a
lesser amount as determined by the court. However, this liability
shall not apply to any person who violates those provisions if he or
she is employed solely in the capacity of a salesclerk or other,
similar position and he or she does not have an ownership interest in
the business in which the violation occurred and is not employed as
a manager in that business.
   1746.4.  A suspected violation of this title may be reported to a
city attorney, county counsel, or district attorney by a parent,
legal guardian, or other adult acting on behalf of a minor to whom a
violent video game has been sold or rented. A violation of this title
may be prosecuted by any city attorney, county counsel, or district
attorney.
   1746.5.  The provisions of this title are severable. If any
provision of this title or its application is held to be invalid,
that invalidity shall not affect other provisions or applications
that can be given effect without the invalid provision or
application.