BILL ANALYSIS                                                                                                                                                                                                    Ó



                                                                  AB 255
                                                                  Page  1

          Date of Hearing:   April 9, 2013

                       ASSEMBLY COMMITTEE ON HIGHER EDUCATION
                                 Das Williams, Chair
                    AB 255 (Waldron) - As Amended:  March 19, 2013
           
          SUBJECT  :   Public postsecondary education: digital arts pilot  
          program.

           SUMMARY  :   Establishes a Digital Arts Degree Pilot Program  
          (DADPP) at the California Community Colleges (CCC) and up to  
          eight campuses of the California State University (CSU), and  
          requests the University of California (UC) to establish at up to  
          two campuses a digital arts degree.  Specifically,  this bill  :  

          1)Establishes the DADPP for purposes of offering an associate  
            degree and a baccalaureate degree in digital arts.

          2)Requires any number of campuses of the CCC to establish a  
            DADPP.

          3)Requires up to eight CSU campuses to establish a DADPP.

          4)Requests the Regents of the UC to establish at up to two UC  
            campuses a DADPP.

          5)Requires that on or before January 1, 2015, representatives  
            from the CCC Chancellor's Office and the CSU Office of the  
            Chancellor, collaborate with representatives of the digital  
            arts design industry and the video game industry in order to  
            develop a course of study leading to the award of an associate  
            degree or a baccalaureate degree in digital arts.

          6)Requests the Regents of the UC to appoint representatives to  
            participate in the development of the course of study (as  
            listed above).

          7)Requires the first pilot programs to be established at all  
            participating CSU and CCC campuses commencing at the start of  
            the 2015-2016 academic year.

          8)Repeals these provisions as of January 1, 2020.

          9)Requires CCC districts to be reimbursed for costs if the  
            Commission on State Mandates determines that this act contains  








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            costs mandated by the state.

           FISCAL EFFECT  :   Unknown but potentially significant.

           COMMENTS  :    Need for the bill  .  According to the author, the  
          video game industry has been expanding rapidly; video games in  
          2011 drew in $74 billion in revenue and are projected to bring  
          in $115 billion a year by 2015.  The author states that,  
          "Currently, California employs over 40% of employees in the  
          national video game industry, but despite being home to such a  
          large percentage of the video game industry, California only has  
          two schools on the Princeton Review's list of best schools for  
          video game design with only one public university on the list." 
          The author contends there is a disconnection between recent  
          California college graduates and video game employers searching  
          for new employees and it is causing businesses to employ  
          individuals from out of state because California is lacking the  
          programs and education to suit the industry's needs.


           Creation of a new degree  .  Degree programs are offered as the  
          result of faculty recommendations and campus consultation.  The  
          determination of degrees offered at the campuses of the three  
          public segments (UC, CSU and CCC), is an internal process.   
          Typically, the campuses engage in long-range (several years)  
          planning each year.  Adding degree programs requires justifying  
          to their boards (Regents, Trustees, and Governors) that there  
          are: 1) sufficient student demand to maintain enrollment  
          required to sustain the program; 2) sufficient employer demand;  
          and 3) sufficient resources (including faculty, staff,  
          facilities, and equipment) to deliver a quality program.  

           Digital arts degree programs at the segments  .  


           1)UC  .  The UC is comprised of 10 campuses; nine offer a  
            multitude of degree programs that appear to be relevant to  
            this measure.  Additionally, according to the UC Office of the  
            President, all UC campuses (with the exception of the San  
            Francisco campus) and some UC extension programs offer digital  
            arts or digital design courses.


           2)CSU  .  The CSU launched the Entertainment Industry Initiative  
            (EII) in December 2006 for all 23 of its campuses.  According  








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            to the CSU Office of the Chancellor, the goal of the EII is to  
            establish more prolific innovation and training structures in  
            the system for students seeking careers in media industries;  
            over 12,500 students in the CSU are pursuing degrees in  
            entertainment arts programs.  The EII is designed to prepare  
            CSU students to serve the artistic, business, social, and  
            cultural needs of entertainment industries; the EII strives to  
            achieve curricular and technological goals driven by evolving  
            industry standards.  Additionally, the EII has four major  
            components:  


             a)   Visiting fellows program where industry professionals  
               lead workshops and seminars offering students the  
               opportunity to learn firsthand from prominent leaders in  
               entertainment.


             b)   Equipment acquisition where the CSU leverages the buying  
               power of the campuses to equip students and faculty with  
               the most current hardware and software that the industry  
               requires.


             c)   Internship program where students can take advantage of  
               meaningful year-round internships that provide relevant and  
               practical training needed for entertainment industry  
               careers.


             d)   Advisory board where the CSU has partnered with highly  
               knowledgeable and talented entertainment leaders who  
               provide insight into industry trends and needs related to  
               career preparation.


            With thousands of majors statewide, the CSU is the largest  
            audio, video, film, and interactive media educational  
            institution in the nation.


           3)CCC  .  The CCC is comprised of 112 campuses; over half of the  
            CCC campuses offer courses that appear to be relevant to this  
            measure.  Additionally, according to the CCC Chancellor's  
            Office, from 2007 - 2012 almost 3,500 associate degrees and  








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            certificates were awarded to students in the fields of  
            computer graphics and digital imagery and digital media.  Some  
            campuses of the CCC offer specific associate degrees in  
            electronic game design; others instruct game design as part of  
            other digital arts related courses.  Data is not available as  
            to how many aspiring digital arts majors are on a degree track  
            because the CCC does not require students to declare a major.  


          Definition of digital arts  .  It appears that the author's intent  
          for the measure is to have a focus on video game design within  
          digital arts; however it is not always obvious that a course  
          within a digital arts program could lead to a career in game  
          design, but it is possible.  The term digital arts has different  
          meanings to different faculty of the three segments.   
          Potentially more courses and degrees related to digital arts  
          could presently exist at the UC, CSU and CCC as it pertains to  
          this measure, but without a definition of digital arts, it is  
          challenging to predict.  

           Fiscal considerations  .  The creation of a new degree program,  
          pilot or otherwise, can be very costly.  Funding must be in  
          place for potentially more full-time and part-time faculty,  
          staff (administration and support), curriculum development,  
          facilities (animation labs, testing rooms, etc.), and equipment  
          (computers, software, game consoles and peripherals, etc.).  An  
          estimated cost analysis for the needs of each participating  
          campus in the DADPP will potential vary from campus to campus,  
          but could cost upwards of $1.4 million per campus.

           Report on pilot findings  .  Although the measure incorporates a  
          sunset, it does not include a reporting mechanism in order to  
          evaluate the merits of the DADPP.

          The committee may want to amend the measure to include a report  
          to the Legislature on the merits of the DADPP.  
           
           REGISTERED SUPPORT / OPPOSITION  :   

           Support 
           
          None on file.

           Opposition 
           








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          None on file.
           

          Analysis Prepared by  :    Jeanice Warden / HIGHER ED. / (916)  
          319-3960