BILL NUMBER: AB 2110	AMENDED
	BILL TEXT

	AMENDED IN ASSEMBLY  APRIL 21, 2014
	AMENDED IN ASSEMBLY  MARCH 25, 2014

INTRODUCED BY   Assembly Member Ting
   (Coauthors: Assembly Members Ammiano, Brown, and Gonzalez)

                        FEBRUARY 20, 2014

   An act to add Section 51211 to the Education Code, relating to
pupil instruction.


	LEGISLATIVE COUNSEL'S DIGEST


   AB 2110, as amended, Ting. Pupil instruction: computer science.
   Existing law requires the Instructional Quality Commission to
recommend, and the State Board of Education to adopt, curriculum
frameworks, as provided. Existing law defines "curriculum framework"
as an outline of the components of a given course of study designed
to provide state direction to school districts in the provision of
instructional programs. Existing law prohibits the state board from
adopting instructional materials until the 2015-16 school year,
except as provided.
   This bill would require the  state board  
commission  to  incorporate   consider
incorporating  computer science curriculum content into the
mathematics, science, history-social science, and language arts
curriculum frameworks, as it deems appropriate, when those frameworks
are next revised. The bill would require computer science curriculum
to  be consistent with recognized computer science standards
and  focus on foundational concepts in computer science by
integrating basic skills in technology with simple ideas about
computational thinking, communication, and collaboration, and being
responsible citizens in a changing digital world, as specified. The
bill would require the  state board   commission
 to consult with classroom teachers to ensure the
age-appropriateness of  instructional material  
the computer science curriculum  .  The bill would,
upon the incorporation of   If  computer science
curriculum content  is incorporated  into the curriculum
frameworks  at their next revision ,  the bill would
 require the Superintendent of Public Instruction to identify
and post on the State Department of Education's Internet Web site
professional development resources for teaching computer science
curriculum content. The bill would require its provisions to be
implemented in a manner that does not result in new duties or
programs being imposed on local educational agencies, as specified.
   Vote: majority. Appropriation: no. Fiscal committee: yes.
State-mandated local program: no.


THE PEOPLE OF THE STATE OF CALIFORNIA DO ENACT AS FOLLOWS:

  SECTION 1.  Section 51211 is added to the Education Code, to read:
   51211.  (a) The  state board shall incorporate 
 Instructional Quality Commission shall consider  
incorporating  computer science curriculum content into the
mathematics, science, history-social science, and language arts
curriculum frameworks, as it deems appropriate, when those frameworks
are next revised. This curriculum shall  be consistent with
recognized computer science standards and shall  focus on
foundational concepts in computer science by integrating basic skills
in technology with simple ideas about computational thinking,
communication, and collaboration, and being responsible citizens in a
changing digital world.
   (b)  Computer science instruction   For
purposes of this section, computer science curriculum  shall be
designed to  help pupils learn   promote an
understanding of  all of the following:
   (1) Computational thinking, including, but not limited to, using
technology resources to solve age-appropriate problems, understanding
and using basic steps of algorithmic problem solving with
computer-free exercises, demonstrating that a string of bits can be
used to represent alphanumeric information, recognizing that software
is created to control computer operations, and understanding the
connections between computer science and other fields.
   (2) Collaboration, including, but not limited to, gathering
information and communicating electronically, and using
age-appropriate technology resources and tools to participate in
collaborative problem-solving activities for the purpose of
developing solutions or products.
   (3) Computer practice, including, but not limited to, using
age-appropriate technology resources to gather, organize, and
manipulate data, using technology tools for individual and
collaborative writing, communication, and publishing activities,
constructing a set of step-by-step instructions to be acted out, and
identifying a wide range of jobs that require knowledge or use of
computing.
   (4) Computers and communication devices, including, but not
limited to, demonstrating an appropriate level of proficiency with
input and output devices, understanding the pervasiveness of
computers in daily life, and identifying factors that distinguish
humans from machines.
   (5) Community, global, and ethical impacts, including, but not
limited to, practicing responsible digital citizenship in the use of
technology, identifying the social and ethical impacts of technology
on personal life and society, and evaluating the accuracy, relevance,
and biases of electronic information sources.
   (c) In implementing this section, the  state board
  Instructional Quality Commission  shall consult
with classroom teachers to ensure the age-appropriateness of 
instructional material   the computer science
curriculum  .
   (d)  Upon incorporating   If   
computer science curriculum content  is incorporated  into
the mathematics, science, history-social science, and language arts
curriculum frameworks at their next revision, the Superintendent
shall identify and post on the department's Internet Web site
professional development resources for teaching computer science
curriculum content.
   (e) This section shall be implemented in a manner that does not
result in new duties or programs being imposed on local educational
agencies. In that regard, the Legislature finds and declares that
this section does not mandate costs to local educational agencies,
and that materials used to comply with this subdivision shall be part
of the normal instructional materials purchased by local educational
agencies in their normal course of business and purchasing cycles.